{"author_name":"matrin","cat":"LD #17 - Islands - 2010","comments":[{"author_name":"","time":"April 20, 2010 11:24 am","epoch":1271780640,"text":"Interesting choice for a toolchain. I&#8217;ve often considered using QT for one of these contests, but I&#8217;m afraid that I would get sidetracked adding gui stuff like a level editor with all the gui components so readily available. It would be great for a sim-type or RPG game that needs a lot of GUI. Especially now that you can mix OpenGL with widgets and GraphicsItems on the canvas.  Also having the signals\/slots and all the Qt utility classes available seems like it would be very helpful.  I&#8217;m looking forward to seeing how your project turns out&#8230;","spam":"N"}],"epoch":1271775300,"likes":0,"metadata":{"p_key":"71544","p_author":"matrin","p_authorkey":"48","p_urlkey":"107366","p_title":"Pre-compo","p_cat":"LD #17 - Islands - 2010","p_event":"LD17","p_time":"1271775300","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"48","us_name":"matrin","us_username":"matrin","event_start":"1271980800","event_key":"3","event_name":"LD17"},"text":"<p>Since tenacity is an important quality, I am back for another round of LD.<\/p>\n <p>The tools I&#8217;ll be using:<br \/>\n QT4 library : lets see if it has everything that game development needs. I know how to use 2D drawing methods and openGL, I&#8217;m not sure about the sound support.<br \/>\n QTCreator : the official QT IDE, so far has served me well. This is the main reason I am going with QT, although I could use any other c++ lib in it. I love it. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><br \/>\n Gimp,Inkscape : graphic tools of choice.<br \/>\n Blender : I might decide to go 3D with this game, haven&#8217;t decided yet. Might use blender, maybe just for 2D renders.<br \/>\n LMMS : linux multimedia studio, will be using it for music composing. Any other sound recording will probably be done by some generic sound recorder tool.<\/p>\n <p>Now I have to prepare my timelapse script, last time I took way to many screen shots, ended up with a few hours of footage. Also need to do some shopping and prepare my work environment before the compo. Can&#8217;t wait. <\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/blender\/\" rel=\"tag\">blender<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/gimp\/\" rel=\"tag\">GIMP<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/inkscape\/\" rel=\"tag\">inkscape<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/lmms\/\" rel=\"tag\">LMMS<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/qt4\/\" rel=\"tag\">QT4<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/qtcreator\/\" rel=\"tag\">qtCreator<\/a><\/p>","time":"April 20th, 2010 9:55 am","title":"Pre-compo"}