Helimotive Release

It’s done!
It’s a bit further then my last attempt, I hope it’s interesting!

Controls, use the numbers to select a car, press the same number a second time, after a brief delay, to drop the object. Try to fill all the cars!

http://www.ericmcquiggan.com/Gameuploads/ludumdare/LDMini16.swf

Comments

22. Feb 2010 · 01:06 UTC
It’s not very hard. In fact, it’s a bit boring, since all you’re doing is pressing number keys, waiting, then pressing keys again. It needs something to make things harder, or change things around. Maybe a faster helicopter and a time limit (fill cars before the train reaches a station)
22. Feb 2010 · 14:38 UTC
I like the stylized graphics and the way you used the colors. Also great mic sound effects! :) I messed around with this game for a bit trying to determine how it worked or what you were going for. I like how you have to match the incoming cargo with the appropriate train space and also how the mapping is not totally perfect you have to remember what number is for what train car. I could see it being more fun with a bit more pressure of load out. Maybe even a time limit or fuel limit and it is up to the player to really crank at distributing the goods. On the other hand I could see this game going a more casual direction or even a kids game direction as it deals with a lot of fun elements of ‘put this where it belongs… but if you don’t funny visual and audio things will happen’ :) Love the name ‘Helimotive’ too.