{"author_name":"Henry McLaughlin","cat":"MiniLD","comments":[],"epoch":1265820360,"likes":0,"metadata":{"p_key":"71637","p_author":"Henry McLaughlin","p_authorkey":"979","p_urlkey":"107459","p_title":"A Game for a Change","p_cat":"MiniLD","p_event":"LD16","p_time":"1265820360","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"979","us_name":"Henry Mclaughlin","us_username":"pycron","event_start":"1260489600","event_key":"2","event_name":"LD16"},"text":"<p>Having started and gotten bored with any number of projects recently, I&#8217;ve decided to go in a different direction.<\/p>\n <p>Instead of big projects, I&#8217;m thinking minimalism.<\/p>\n <p>My current project is titled &#8220;Dash&#8221;, and it will be a stripped-down platformer with randomly-generated levels.<\/p>\n <p>I currently have the majority of the sprites I need done, and have most of my engine. I have the code to generate uneven ground, as well.<\/p>\n <p>I do not have the code to generate a full level just yet, but that will come once I&#8217;ve got the code to generate the types of level segments I want. After that, a full level structure, and then scoring.<\/p>\n <p>The game will feature sound, as well. The sounds will, as per usualy, be made in sfxr. If I find the motivation, I may also make music.<\/p>\n <p>I&#8217;ve made a demo of what I have, which anyone who is interested can download <a title=\"here\" href=\"http:\/\/dl.dropbox.com\/u\/4367226\/Dash-0.0.1.zip\" target=\"_self\">here<\/a>. (It requires Python and Pygame)<\/p>","time":"February 10th, 2010 11:46 am","title":"A Game for a Change"}