Cursed – Additional Notes

Seen that people have found my game boring (which it is, tbh)… but there’s a note I’ll have to make: the “correct” way of winning the game is by destroying enemy ships, you’ll get 10g for each one you sink, get 100g to buy a map, and go to the map location…

You can find some enemy boats to the West of the starting position, for example… :)

Don’t forget you have infinite lives, the only drawback of sinking is that you lose half your gold…

Think I should have given the player a starting map and/or some money, so they feel more the need to explore more… :)

I would add this to my entries post, but I couldn’t find a way to edit it…

Bring back the ability to comment on my own post! 😀

Comments

Xenthar
17. Dec 2009 · 10:09 UTC
Hi, I was following this site and liked your idea for the game a lot! Here are some of my thoughts on the game, remember though that I think that with a few tweaks this game would be amazing.
18. Dec 2009 · 12:52 UTC
Hi! Thanks for your very kind comments…
Xenthar
19. Dec 2009 · 01:10 UTC
thanks i’ll check it out!