{"author_name":"sirGustav","cat":"LD #16 - Exploration - 2009","comments":[],"epoch":1260992460,"likes":0,"metadata":{"p_key":"71706","p_author":"sirGustav","p_authorkey":"1135","p_urlkey":"107528","p_title":"Xplorer postmortem","p_cat":"LD #16 - Exploration - 2009","p_event":"LD16","p_time":"1260992460","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1135","us_name":"sirGustav","us_username":"sirgustav","event_start":"1260489600","event_key":"2","event_name":"LD16"},"text":"<p><strong>Tools<\/strong><br \/>\n Visual studio 2005 express, paint.net, sfxr &amp; Turtoise SVN for development<br \/>\n DestroyTwitter &amp; Chatzilla for community<br \/>\n Firefox, wikipedia &amp; google image search for information gathering<\/p>\n <p><strong>Languages &amp; libraries<\/strong><br \/>\n C++, sfml2, boost &amp; stl<\/p>\n <p><strong>The good<\/strong><br \/>\n Retained focus on a easy game and trying to polish it. I originally wanted to do something with a hex-based map, but since I hadn\u2019t done anything close to that, I decided to go with a traditional square based map. I also decided to make a random level making my need for a level editor pretty much null.<\/p>\n <p><strong>The bad<\/strong><br \/>\n There was no time for polishing.<\/p>\n <p><strong>Missing, but wanted features<\/strong><\/p>\n <ul>\n <li> A better gui, with buttons and a in-game tutorial<\/li>\n <li> More than 2-players game<\/li>\n <li> Increase the positive reinforcement when picking up treasures, with animations etc<\/li>\n <li> Computer opponents!<\/li>\n <li> More treasures, I had plans for some inca gold and some western\/money treasure too<\/li>\n <li> More environments such as rocks\/mountatins that you can\u2019t pass, quicksand that forces you to wait a turn and, in general, more pleasing enviromental grahics. I guess once you stop working on a texture, in ludum dare it is finished <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/li>\n <li> Bonus items, such as binuclear that allows you to see far and lantern that illuminate the area around you.<\/li>\n <\/ul>","time":"December 16th, 2009 2:41 pm","title":"Xplorer postmortem"}