Asteroid Explorer – Postmortem

This was my first Ludum Dare and my first game I programmed too.  My game was very simple but I wanted something I knew I could finish and finish I did.

What went right:

  • The game got finished
  • Fixed any major bugs

What went wrong:

  • The goal of the game: it never really happened
  • Bugs took a long time fix
  • Ran out of muffins

What went into my belly:

  • 6 muffins
  • lots of soda
  • Rigatoni with pasta sauce
  • Angus burger
  • bagel
  • chow mein

What I learned:

  • You can make a very simple game in 48 hours while knowing practically nothing about game programming
  • What a SIGTRAP is
  • How to use Code::Blocks and its debugger
  • You can never have too many muffins
  • Pasta sucks without parmesan cheese

Tags: postmortem