Finished … in every sense

fish

This weekend was awesome! But also exhausting. I already thought, that i will not be able to finish anything — mainly because my plan somehow ended by a game playable just by 3 handed people, able to walk and interact with the game with keyboard and use the third hand for triggering sound effects and other things with mouse. But thankfully I just dropped almost all of this ideas away and worked last 12 hours almost solely on design and graphics. And i was still able to post my game just 3 minutes before deadline, so maybe i should have done it sooner…

Some random thoughts:

I’m sure that i’ve written the ugliest code in my life — i see almost only hard-coded text, switch statements (which i don’t like at all) and misuse of the language…

It was first time, i have tried to do some animation and it looks really unnatural, but i’m still relatively satisfied with it — next time it will be better. But first i have to find better sprite editor — paint.net isn’t really build to work with animations and dos-like allegro sprite editor is also not THE ideal program for me…

Besides animation, i also never tried to compose some music or create sound effects. I was looking toward it, but i didn’t manage to have time to do sfx, so this is my goal for next compo — create game that is not mute 😀

Preparation! I spent most of the time to learn to work with allmost everything i used. But it will be better next time…

I was happy to take part in this competition, and ‘m looking forward to play some of games created here… see you next time again :)

The game is here