Aaaannnnnnd Breathe.

Well I got my entry submitted – just.

It was nowhere near finished. I mean, it’s possible to play (if you ignore the bugs), but many of the graphics left in there were still placeholders, there’s no text on the title screen or end screen, no sounds, etc etc. If I’d not spent so much time on the procedural generation I would have had time for this stuff. Bah.

So, what did I end up with? As a daring adventurer you have broken into a long lost pharoh’s tomb in search of treasure. Can you find all 16 treasures hidden within the labyrinthian 5-level pyramid? If you are to do so, you will have to be on watch for sealed rooms and corridors which you can break open with your pickaxe (enter key). Every new game starts with a new random layout for infinite fun*

* actual fun may vary

There’s one big bug which I didn’t have time to fix – often when you start the game you get “assertion error”. I put an assertion in to check that treasures were being placed properly, and this assertion sometimes fails, meaning that not all the treasures can be placed for some reason. Hey – at least they game doesn’t let you start a game which is impossible to finish ๐Ÿ˜›

Timelapse to come soon :)