{"author_name":"Sivart13","cat":"LD #16 - Exploration - 2009","comments":[],"epoch":1260749280,"likes":0,"metadata":{"p_key":"71803","p_author":"Sivart13","p_authorkey":"355","p_urlkey":"107625","p_title":"exploration of space","p_cat":"LD #16 - Exploration - 2009","p_event":"LD16","p_time":"1260749280","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"355","us_name":"Sivart13","us_username":"sivart13","event_start":"1260489600","event_key":"2","event_name":"LD16"},"text":"<p><img class=\"alignnone size-full wp-image-13774\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/exploration_small.PNG\" alt=\"what is this galactic cluster-something\" width=\"396\" height=\"390\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/exploration_small-300x295.PNG 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/exploration_small.PNG 396w\" sizes=\"(max-width: 396px) 100vw, 396px\" \/><\/p>\n <p>Oof. Well, I submitted something.<\/p>\n <p>I spent a lot more time in this compo fiddling with sines and cosines than I did designing or implementing gameplay.<\/p>\n <p>Either I need to learn better APIs, or my next game&#8217;s gotta involve all rectangles. One big rectangle party.<\/p>","time":"December 13th, 2009 7:08 pm","title":"exploration of space"}