{"author_name":"0xPSA","cat":"LD #35","comments":[],"epoch":1460854740,"likes":3,"metadata":{"p_key":"7187","p_author":"0xPSA","p_authorkey":"50766","p_urlkey":"42618","p_title":"Finally something visual to show","p_cat":"LD #35","p_event":"LD35","p_time":"1460854740","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"50766","us_name":"0xPSA","us_username":"0xpedrosa","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>Finished the necessary level design and traversal code for the minimal viable gameplay. Now for IA and actual gameplay.<\/p>\n <p><img src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/level-design-550x750.png\" alt=\"level design\" width=\"550\" height=\"750\" class=\"aligncenter size-large wp-image-546946\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/level-design-220x300.png 220w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/level-design-550x750.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/level-design.png 670w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/p>","time":"April 16th, 2016 7:59 pm","title":"Finally something visual to show"}