{"author_name":"Redbone","cat":"LD #16 - Exploration - 2009","comments":[],"epoch":1260715440,"likes":0,"metadata":{"p_key":"71910","p_author":"Redbone","p_authorkey":"845","p_urlkey":"107732","p_title":"insanity","p_cat":"LD #16 - Exploration - 2009","p_event":"LD16","p_time":"1260715440","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"845","us_name":"Redbone","us_username":"redbone","event_start":"1260489600","event_key":"2","event_name":"LD16"},"text":"<p><img src=\"http:\/\/i277.photobucket.com\/albums\/kk63\/redbone112\/ld\/ld16_5.png\" border=\"0\" alt=\"holy doughnuts\"><br \/>\n This is what happens when you don&#8217;t add delays in your generators. (If you can&#8217;t tell, there&#8217;s no interaction with asteroids and the player yet. :p)<br \/>\n And yeah, I added a cursor.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/crazy-hard\/\" rel=\"tag\">crazy hard<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/insanity\/\" rel=\"tag\">insanity<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/screenshot\/\" rel=\"tag\">screenshot<\/a><\/p>","time":"December 13th, 2009 9:44 am","title":"insanity"}