{"author_name":"Atomic","cat":"LD #16 - Exploration - 2009","comments":[],"epoch":1260709740,"likes":0,"metadata":{"p_key":"71925","p_author":"Atomic","p_authorkey":"1556","p_urlkey":"107747","p_title":"Done!","p_cat":"LD #16 - Exploration - 2009","p_event":"LD16","p_time":"1260709740","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1556","us_name":"Atomic","us_username":"atomic","event_start":"1260489600","event_key":"2","event_name":"LD16"},"text":"<p>I won&#8217;t have time to code today so I&#8217;m considering my game done.<\/p>\n <p>The procedural sound isn&#8217;t as nice as I wanted, there is only one level (but it&#8217;s a pretty hard one) and there is no high scores list (altough there is a score when you finish).<\/p>\n <p>I had never used Flash before so I think it turned out fine. It&#8217;s not polished but it&#8217;s playable\u00a0 and works as a proof of concept of a hearing-only exploration game.<\/p>\n <p>You can play it here: <a href=\"http:\/\/www.nogard.net\/soundscape\">http:\/\/www.nogard.net\/soundscape<\/a><\/p>\n <p>I&#8217;d love to receive comments and bug reports. If any bug is found I might have some time to fix before submitting tonight.<\/p>","time":"December 13th, 2009 8:09 am","title":"Done!"}