MindExplo(ration)sion

Aprox. 20 hours from last post. Almost all of the time spent on debugging and deleting things that didn’t worked out like i thought they will and discovering posibilities of flixel. But at least, the biggest bug was found, triggering actions kind of works (even if it needs some changes) and i can start thinking about ‘level design’ and actions needed to be done. 2 hours ago i didn’t hope, that i will be able to finish at least anything, now i have some hope, but am affraid, that it won’t be that much fun as i hoped before.

In the evening i needed to pause searching bugs for a while, so i started to think about the main charakter(s)…

ludumPixelsFound out what size the characters should have and used this measure for another debugging session…

ludumDebugWithout greater success i tried to eat some chocolate and when it didn’t helped, i fell asleep.ludum6

Taday i’m a bit further, even if it doesn’t look like that from this screenshot…ludumDebug2I’m 12 hours after my optimistic schedule, so now i have decided keeping the programming part simple and trying to get at least some graphics working…