{"author_name":"SonnyBone","cat":"LD #16 - Exploration - 2009","comments":[],"epoch":1260686700,"likes":0,"metadata":{"p_key":"71963","p_author":"SonnyBone","p_authorkey":"1365","p_urlkey":"107785","p_title":"Night 2 Update: UNCERTAINTY","p_cat":"LD #16 - Exploration - 2009","p_event":"LD16","p_time":"1260686700","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1365","us_name":"SonnyBone","us_username":"sonnybone","event_start":"1260489600","event_key":"2","event_name":"LD16"},"text":"<p>I&#8217;m a Ludum Dare newbie, and I&#8217;ve fallen victim to that total bastard, Father Time. I had too many ideas and I tried to implement them all, and it has put me in a terrible situation. I won&#8217;t be able to complete this game in the way that I previously wanted. Instead, I will have to cut the story short and leave the player with a cliff hanger. Hopefully the story will prove to be interesting enough to justify this decision. I plan to keep working on this game after LD16 is complete, but I intend to get it to a solid, presentable state by the deadline.<\/p>\n <p>The HUD system took the most of my time, as I planned to implement a deep collection of menus and inventory screens. The foundation is there, I just don&#8217;t have time to put it all to use, unfortunately.<\/p>\n <p>While planning for LD16, I tossed around a few ideas that involved my suggested theme, UNWANTED POWERS, and the EXPLORATION theme. There were also a few themes in the list that revolved around a post-apocalyptic scenario, so those have been floating around in my brain for a while. It seems as though I ended up going with a Wall-E meets Fallout type of experience where your goal is to scour the land and figure out what happened. It&#8217;s kind of rad, but isn&#8217;t very exciting at the moment. You just kind of&#8230; explore. There are no enemies at this point, and I&#8217;m not sure if I need them. The theme IS exploration, after all.<\/p>\n <p>Also&#8230; I was hoping to record at least ONE song for this game, but I don&#8217;t see that happening.<\/p>\n <p>Here&#8217;s a quick screenshot to prove that I actually have something.<\/p>\n <p style=\"text-align: center\"><img class=\"aligncenter size-full wp-image-13117\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/2nd-preview.jpg\" alt=\"2nd preview\" width=\"651\" height=\"307\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/2nd-preview-300x141.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/2nd-preview-550x259.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/2nd-preview.jpg 930w\" sizes=\"(max-width: 651px) 100vw, 651px\" \/><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/screenshot-progress\/\" rel=\"tag\">screenshot progress<\/a><\/p>","time":"December 13th, 2009 1:45 am","title":"Night 2 Update: UNCERTAINTY"}