{"author_name":"killdream","cat":"LD #16 - Exploration - 2009","comments":[],"epoch":1260659460,"likes":0,"metadata":{"p_key":"72019","p_author":"killdream","p_authorkey":"1414","p_urlkey":"107841","p_title":"Somewhat playable","p_cat":"LD #16 - Exploration - 2009","p_event":"LD16","p_time":"1260659460","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1414","us_name":"killdream","us_username":"killdream","event_start":"1260489600","event_key":"2","event_name":"LD16"},"text":"<p>Well, I haven&#8217;t implemented any of the core gameplay, actually. Just the most basic of the engine and the procedural level generation. And it works \ud83d\ude00<\/p>\n <p><img class=\"aligncenter size-large wp-image-12888\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/something-550x330.jpg\" alt=\"Well, it's something at least :D\" width=\"550\" height=\"330\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/something-300x180.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/something-550x330.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/something.jpg 1280w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/p>","time":"December 12th, 2009 6:11 pm","title":"Somewhat playable"}