28 hours left
After being late to my first Ludum Dare, having trouble deciding on a design based on the theme, and not even opening Visual Studio until 12 hours into the competition, I have finally made some progress!
Basically you just play as a guy who is in underground caves and is searching for a long lost treasure, and a way out. It will be on one large level (or at least that’s my plan) and you need to explore and collect items to unlock different and hidden areas. (Those yellow rectangles are animated coins that spin, btw)
I’m using C++ and an SDL engine that I have been working on. For my crappy programmer art I’m just using MS Paint. My platform is Windows.
Comments
lurreluck
12. Dec 2009 · 20:21 UTC
nice, sdl ftw