{"author_name":"JackZack","cat":"LD #16 - Exploration - 2009","comments":[],"epoch":1260646860,"likes":0,"metadata":{"p_key":"72062","p_author":"JackZack","p_authorkey":"1489","p_urlkey":"107884","p_title":"Alpha is operational!","p_cat":"LD #16 - Exploration - 2009","p_event":"LD16","p_time":"1260646860","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1489","us_name":"JackZack","us_username":"jackzack","event_start":"1260489600","event_key":"2","event_name":"LD16"},"text":"<p>After hitting a few snags this morning and patching them up this afternoon, &#8220;Snowventure&#8221; (working title) Alpha is operational!<\/p>\n <p>&#8220;Snowventure&#8221; is made is Dev C++, using a console application. so its bound to have a rouglike-y feel. (especially because of the constant screen refresh)<\/p>\n <p><img class=\"alignnone size-full wp-image-12717\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/Snowventure.PNG\" alt=\"Snowventure\" width=\"362\" height=\"375\" \/><\/p>\n <p>More stuff is on the way! (hopefully the game will be less boring then the screenshots)<\/p>","time":"December 12th, 2009 2:41 pm","title":"Alpha is operational!"}