{"author_name":"Soundless_dev","cat":"LD #37","comments":[],"epoch":1483381020,"likes":0,"metadata":{"p_key":"721","p_author":"Soundless_dev","p_authorkey":"23578","p_urlkey":"35569","p_title":"Post Compo Work","p_cat":"LD #37","p_event":"LD37","p_time":"1483381020","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"23578","us_name":"Soundless_dev","us_username":"soundless_dev","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p style=\"text-align: center\">So after a stale period in my game development activity, I finished the post-compo version of my game, The Pit! If you have already played my game, <strong><a href=\"https:\/\/technostalgic.itch.io\/the-pit-post-compo?secret=J6wJvTfoyWppIk7iv6XHP3DZYs\" target=\"_blank\">feel free to try it out!<\/a><\/strong><\/p>\n <p style=\"text-align: center\"><img src=\"http:\/\/i.imgur.com\/gzIHccX.gif\" alt=\"blah\" width=\"200px\" height=\"150px\" \/><\/p>\n <p style=\"text-align: center\">If you haven&#8217;t played it yet, and intend on rating it, please don&#8217;t play the post-compo version until after you&#8217;ve played and rated the <strong><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-37\/?action=preview&amp;uid=23578\" target=\"_blank\">original version here<\/a><\/strong> on the LudumDare website<\/p>\n <p style=\"text-align: center\">Basically, I had to make a post on r\/webgames so get some real feedback, as I feel that everyone around here is too nice due to the fear of accidentally offending someone which could effect ratings on <em>their<\/em> game, which is understandable. I found myself doing that a bit also. Anyway basically everyone said the controls were confusing, so I tried to focus on that.<\/p>\n <p style=\"text-align: center\"><strong>Changes:<\/strong><\/p>\n <ul>\n <li style=\"text-align: center\">Added custom key binding<\/li>\n <li style=\"text-align: center\">Changed build functionality, now you can build through blocks in your path,<\/li>\n <li style=\"text-align: center\">Added the ability to build downward, bumping the block below you even lower<\/li>\n <li style=\"text-align: center\">Removed excessive upward momentum after finished building (makes changing directions while building much quicker)<\/li>\n <li style=\"text-align: center\">Re-balanced enemies, made them slower, easier to trap<\/li>\n <li style=\"text-align: center\">Made it so you couldn&#8217;t build a block directly on top of an enemy<\/li>\n <li style=\"text-align: center\">Attack is now more effective, knocking enemies black further<\/li>\n <\/ul>\n <p style=\"text-align: center\">Enjoy!<\/p>\n <p style=\"text-align: center\">All of you guys&#8217; games that I&#8217;ve played are great in their own way and you should all be very proud of yourself!!<\/p>","time":"January 2nd, 2017 1:17 pm","title":"Post Compo Work"}