{"author_name":"refrag","cat":"LD #16 - Exploration - 2009","comments":[],"epoch":1260634260,"likes":0,"metadata":{"p_key":"72107","p_author":"refrag","p_authorkey":"1277","p_urlkey":"107929","p_title":"Pre-Shower Update","p_cat":"LD #16 - Exploration - 2009","p_event":"LD16","p_time":"1260634260","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1277","us_name":"refrag","us_username":"refrag","event_start":"1260489600","event_key":"2","event_name":"LD16"},"text":"<p>Spent a lot of the morning fixing my cobbled together code from last night. Things are looking ok from the tech-side though I&#8217;ve spent more time than I wanted.<\/p>\n <p><strong>Build 004<\/strong> is available here: <a href=\"http:\/\/www.refrag.com\/gamedev\/ld-16\/\" target=\"_blank\">http:\/\/www.refrag.com\/gamedev\/ld-16\/<\/a> It includes character movement with the arrow keys and sonar blasting by clicking any of the black area. My game concept will revolve around the player only being able to see through tiny sonar blasts. They need to navigate the terrain with very little visibility.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/Screen-shot-2009-12-12-at-10.03.56-AM.png\"><img class=\"alignnone size-medium wp-image-12527\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/Screen-shot-2009-12-12-at-10.03.56-AM-300x226.png\" alt=\"Build004\" width=\"300\" height=\"226\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/Screen-shot-2009-12-12-at-10.03.56-AM-300x226.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/Screen-shot-2009-12-12-at-10.03.56-AM-550x414.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/Screen-shot-2009-12-12-at-10.03.56-AM.png 560w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>My goal today is to get the bulk of the game done so I have all of tomorrow for polish.<\/p>\n <p>Time for my shower!!!<\/p>","time":"December 12th, 2009 11:11 am","title":"Pre-Shower Update"}