{"author_name":"Matzigon","cat":"LD #35","comments":[],"epoch":1460851140,"likes":2,"metadata":{"p_key":"7212","p_author":"Matzigon","p_authorkey":"56958","p_urlkey":"42644","p_title":"Day 1 progress","p_cat":"LD #35","p_event":"LD35","p_time":"1460851140","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"56958","us_name":"Matzigon","us_username":"matzigon","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>I do not really resonate with this theme, but I try to create a game anyways. Lacking any artists I decided to experiment with free unity assets (opt-out on graphics category, of course). Some of them are really good. The progress so far is a fully created level, basic enemies, combat system (damage\/hp\/regeneration\/armor), spawning enemies with minimal AI.<\/p>\n <p><img class=\"size-large wp-image-546741 alignnone\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/LudumDare35-550x316.png\" alt=\"LudumDare35\" width=\"550\" height=\"316\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/LudumDare35-768x442.png 768w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/LudumDare35-550x316.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/LudumDare35.png 1034w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/gamedev-ld35\/\" rel=\"tag\">Gamedev #ld35<\/a><\/p>","time":"April 16th, 2016 6:59 pm","title":"Day 1 progress"}