Good start I think (Debris Field)
Exploration as a theme left me wanting to procedurally generate a universe that I could fly about in.
I eventually realised that this way led failure, so I locallised my idea a bit more.
The idea is that you’re a member of a scavenger group and you stumble across a massive debris field. You’re told about valuable items that you need to find in the debris field so you go in there, exploring the place and trying to find them before someone else does.
I’ve managed to get the controls down, done an awesome parralax star field, done the worthless debris, done physics and collisions, done particles and done a little targeter so you know what things are before you pick them up.
Also some terrible programmer graphics. Next up is the tractor beam so you can pick up useful items.

