{"author_name":"Stoney","cat":"LD #16 - Exploration - 2009","comments":[],"epoch":1260629040,"likes":0,"metadata":{"p_key":"72131","p_author":"Stoney","p_authorkey":"321","p_urlkey":"107953","p_title":"My concept","p_cat":"LD #16 - Exploration - 2009","p_event":"LD16","p_time":"1260629040","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"321","us_name":"Stoney","us_username":"stoney","event_start":"1260489600","event_key":"2","event_name":"LD16"},"text":"<p>I&#8217;m a bit behind my schedule, this post is gonna be short, so that I can get back to coding.<\/p>\n <p>A few things about the game I&#8217;m trying to make:<br \/>\n Name: Colonial Age (working title)<br \/>\n Short description: As you may probably guessed from the title the game is set during the colonial age. The player controls a ship and needs explore the whole map and colonize as many islands as possible.<\/p>\n <p>Gameplay elements:<br \/>\n &#8211; Position of islands will be random<br \/>\n &#8211; Powerups (like superspeed, etc.)<br \/>\n &#8211; Rudimentary AI (there will be an enemy)<br \/>\n &#8211; Simple sea fights<\/p>","time":"December 12th, 2009 9:44 am","title":"My concept"}