{"author_name":"Doches","cat":"LD #16 - Exploration - 2009","comments":[],"epoch":1260620340,"likes":0,"metadata":{"p_key":"72151","p_author":"Doches","p_authorkey":"562","p_urlkey":"107973","p_title":"\u2026At Three Hours","p_cat":"LD #16 - Exploration - 2009","p_event":"LD16","p_time":"1260620340","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"562","us_name":"Doches","us_username":"doches","event_start":"1260489600","event_key":"2","event_name":"LD16"},"text":"<p>I have a procedurally generated hex map. I&#8217;m not entirely sure where to go from here, though I&#8217;d like (for starters) a less organic-looking map. The plan is to drop the player into this world (cavern? d\u00e9j\u00e0 vu&#8230;), fill it with fog, and let them loose with limited vision range and line-of-sight. I&#8217;ve never done either of these things before, so I&#8217;m looking forward to figuring them out. Vision is easy, I think &#8212; cover the map with an additive-blended mask &#8212; but I&#8217;ve <em>no idea<\/em> how to go about implementing line-of-sight. Wish me luck<\/p>\n <div id=\"attachment_12288\" style=\"width: 505px\" class=\"wp-caption aligncenter\"><img class=\"size-full wp-image-12288\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/0.png\" alt=\"See? Hex map.\" width=\"495\" height=\"365\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/0-300x221.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/0.png 495w\" sizes=\"(max-width: 495px) 100vw, 495px\" \/><p class=\"wp-caption-text\">See? Hex map.<\/p><\/div>\n <p>This is all in python, by the way. In case you were interested. Same basecode as before, caveat bugfixes, etc &#8212; I&#8217;m not entirely displeased with this progress, because I&#8217;ve only been awake for a few hours. Damn you, 2am compo time. Damn you.<\/p>\n <p>Also, my camera is on loan for the weekend so I&#8217;m afraid I can&#8217;t participate in the great parallel foodie blog. Tragedy.<\/p>","time":"December 12th, 2009 7:19 am","title":"\u2026At Three Hours"}