Progress! Slowly..
Drifting in the Stellar Winds
Infinite space + planet exploration
Screens with ripped art that will be replaced!
Current playable copy:
Currently Title->Menu->Game states . Game has a player class that runs around the map, and a random starfield in the background. It scrolls, I’m happy. Using flixel made that a headache since apparently FlxSprite has no Sprite elements, so I couldn’t make one when I want to manipulate pixels, but instead had to make a sprite and a custom render function that blits it over. Otherwise Flash would blit real Sprites over any Flixel objects every time the screen updates. fun.
Next up is getting the starfield to generate new data whenever approaching the current boundry, to remove borders completely. The starfield is just cosmetic so it will be constantly random and not persistent .