{"author_name":"Wiering","cat":"LD #16 - Exploration - 2009","comments":[{"author_name":"mocker","time":"December 12, 2009 6:01 am","epoch":1260615660,"text":"I spent a while figuring out the new flixel. Mostly all the constructors are shortened, with attributes set outside of the constructor. And in 1.40 I had to comment out some FlxKong junk that didn&#8217;t compile. Good luck!","spam":"N"}],"epoch":1260613020,"likes":0,"metadata":{"p_key":"72175","p_author":"Wiering","p_authorkey":"29","p_urlkey":"107997","p_title":"Time to get started","p_cat":"LD #16 - Exploration - 2009","p_event":"LD16","p_time":"1260613020","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"29","us_name":"Wiering","us_username":"wiering","event_start":"1260489600","event_key":"2","event_name":"LD16"},"text":"<p>Last night I had a concert and a party after that, and I was home just before 3.00am, when it all started. I like the theme, I want to make a game where you explore a level and keep getting extra abilities so you can go back and explore more.<\/p>\n <p>I wanted to at least get something working with Flixel right away, so I downloaded the newest version 1.40 of Flixel and the Mode demo. Two hours later I was still not able to get things working. Turned out that Flixel was just being updated and already had changed twice since I downloaded it. The new version 1.41 did compile without errors, but the Mode game doesn&#8217;t really work like the example.<\/p>\n <p>I just woke up and now I&#8217;m going to try to use Flixel and make something. If it doesn&#8217;t go well now, I&#8217;ll go back to haXe.<\/p>","time":"December 12th, 2009 5:17 am","title":"Time to get started"}