{"author_name":"Joozey","cat":"LD #35","comments":[],"epoch":1460849520,"likes":0,"metadata":{"p_key":"7223","p_author":"Joozey","p_authorkey":"18371","p_urlkey":"42655","p_title":"First day","p_cat":"LD #35","p_event":"LD35","p_time":"1460849520","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"18371","us_name":"Joozey","us_username":"joozey","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>-4 &#8211; 0 hours: setup workspace<br \/>\n 0 &#8211; 8: sleep<br \/>\n 8 &#8211; 9: in bed thinking of a game<br \/>\n 9 &#8211; 12: setup game, work out main storyline and mechanic<br \/>\n 12 &#8211; 16: specific features, bugfixing, tweaking<br \/>\n 16 &#8211; 24: more features, more bugfixing, wind down, prepare sleep<\/p>\n <p>Tomorrow: shapeshifting stories, sounds,  levels and more.<\/p>\n <p>THE RESULT:<\/p>\n <blockquote class=\"twitter-tweet\" data-width=\"500\"><p lang=\"en\" dir=\"ltr\">Progress for today, tomorrow creating levels, story and sounds! <a href=\"https:\/\/twitter.com\/hashtag\/LD35?src=hash\">#LD35<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash\">#gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/screenshotsaturday?src=hash\">#screenshotsaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiedev?src=hash\">#indiedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/1gam?src=hash\">#1gam<\/a> <a href=\"https:\/\/t.co\/1TUE41VYkM\">pic.twitter.com\/1TUE41VYkM<\/a><\/p>\n <p>&mdash; Jos van Egmond (@Joozey) <a href=\"https:\/\/twitter.com\/Joozey\/status\/721447653037490177\">April 16, 2016<\/a><\/p><\/blockquote>\n <p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>","time":"April 16th, 2016 6:32 pm","title":"First day"}