{"author_name":"5parrowhawk","cat":"LD #16 - Exploration - 2009","comments":[],"epoch":1260582240,"likes":0,"metadata":{"p_key":"72242","p_author":"5parrowhawk","p_authorkey":"792","p_urlkey":"108064","p_title":"Conceptualizing","p_cat":"LD #16 - Exploration - 2009","p_event":"LD16","p_time":"1260582240","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"792","us_name":"5parrowhawk","us_username":"5parrowhawk","event_start":"1260489600","event_key":"2","event_name":"LD16"},"text":"<p>In the end I&#8217;ll probably be going with a real-time 4X design. I wanted to do a space trading-type game, but supply and demand economics would have taken quite awhile and the asset load would be about the same. I can almost certainly do RT4X better and quicker than trading. Right now I&#8217;ve just cooked up a subset of the assets &#8211; will be going for lunch and then start on the code.<\/p>\n <p><img class=\"alignnone size-medium wp-image-11906\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/screenshot1-300x225.png\" alt=\"screenshot1\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/screenshot1-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/screenshot1-550x412.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/12\/screenshot1.png 800w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>","time":"December 11th, 2009 8:44 pm","title":"Conceptualizing"}