{"author_name":"Morre","cat":"LD #16 - Exploration - 2009","comments":[{"author_name":"","time":"December 10, 2009 8:44 am","epoch":1260452640,"text":"It looks like the &#8220;declaration&#8221; meme could be the unofficial theme for this compo <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"}],"epoch":1260441120,"likes":0,"metadata":{"p_key":"72331","p_author":"Morre","p_authorkey":"392","p_urlkey":"108153","p_title":"What\u2019s with all those intentous declarations?","p_cat":"LD #16 - Exploration - 2009","p_event":"LD16","p_time":"1260441120","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"392","us_name":"Morre","us_username":"morre","event_start":"1260489600","event_key":"2","event_name":"LD16"},"text":"<p>I think I may have invented a word in the header, hm. In any case, I&#8217;m planning to participate as well. I hope!<\/p>\n <p>I haven&#8217;t really settled on what tools to use yet, but I&#8217;m going with some form of Java &#8211; either LWJGL, Slick or just the standard API. On top of that, the usual set: Gimp, SFXR, MSPaint (yay!). If I feel inclined to do something in 3d, I&#8217;ll also use Wings3D. I sort of feel like doing something with shaders, but I expect a lot of people won&#8217;t be able to run it if I do :\/<\/p>\n <p>It is quite possible that I will attempt to make a game to fit both into the Ludumdare 48h and Java4k contests, and submit it to both.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/java\/\" rel=\"tag\">java<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld16\/\" rel=\"tag\">ld16<\/a><\/p>","time":"December 10th, 2009 5:32 am","title":"What\u2019s with all those intentous declarations?"}