{"author_name":"LoneStranger","cat":"LD #16 - Exploration - 2009","comments":[],"epoch":1259956020,"likes":0,"metadata":{"p_key":"72372","p_author":"LoneStranger","p_authorkey":"203","p_urlkey":"108194","p_title":"LD48 #16 Will Include a Lone Stranger","p_cat":"LD #16 - Exploration - 2009","p_event":"LD16","p_time":"1259956020","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"203","us_name":"LoneStranger","us_username":"lonestranger","event_start":"1260489600","event_key":"2","event_name":"LD16"},"text":"<p>Like a broken record, my Java basecode for the Ludum Dare 48 Hour Game Programming Competition #16 is largely the same as the past <span style=\"text-decoration: line-through\">two<\/span> <span style=\"text-decoration: line-through\">three<\/span> <span style=\"text-decoration: line-through\">four<\/span> five competitions. I haven&#8217;t made any changes to it since the last compo, despite saying that I wanted to. Recently I have been dabbling with C++ again, though I don&#8217;t feel that I&#8217;d manage very well using it in a compo at this time.<\/p>\n <p><a title=\"Basecode\" href=\"http:\/\/www.lonestranger.net\/ld48\/LD48_15_LoneStranger_Basecode.rar\" target=\"_blank\">Download it here.<\/a><\/p>\n <ul>\n <li>Goals are pretty much repeating what I said last time:<\/li>\n <li>Keep the same art style as last time.\u00a0 I sketched things out on paper and scanned them in so I could colorize. Keeping with bold colors and gradients is probably what I&#8217;ll do.<\/li>\n <li>KISS &#8211; Keep It Simple, Stupid! Making something too complex is just a recipe for a headache at 1pm on Sunday afternoon.<\/li>\n <li>Make useful additions to the basecode that can be used in later competitions. The screenshot stuff is an example of something I did previously that helps out a lot.<\/li>\n <li>Finish most of the work by Saturday night so I can spend Sunday polishing.<\/li>\n <li>Don&#8217;t run into dumb problems that eat up eight hours.<\/li>\n <\/ul>\n <p>Tools in use:<\/p>\n <ul>\n <li><a href=\"https:\/\/cds.sun.com\/is-bin\/INTERSHOP.enfinity\/WFS\/CDS-CDS_Developer-Site\/en_US\/-\/USD\/ViewProductDetail-Start?ProductRef=jre-6u16-oth-JPR@CDS-CDS_Developer\" target=\"_blank\">Java 6 SDK<\/a> (though last time I included a version for JDK 5)<\/li>\n <li><a href=\"http:\/\/www.eclipse.org\/\" target=\"_blank\">Eclipse IDE<\/a><\/li>\n <li>Photoshop, maybe some Illustrator<\/li>\n <li>DrPetter&#8217;s <a href=\"http:\/\/www.ludumdare.com\/compo\/2007\/12\/13\/sfxr-sound-effects-for-all\/\" target=\"_blank\">sfxr<\/a> for sound effects<\/li>\n <li>Audition, if I can get it to play well with my sound card<\/li>\n <li>HP OfficeJet 6450 All-In-One for scanning doodles<\/li>\n <li>No Fear Energy Drink Sugar Free (Hopefully Boris Said and Carter Racing will run some Sprint Cup this year)<\/li>\n <li>Everlasting Gobstoppers<\/li>\n <li>mIRC for chattery<\/li>\n <li>Killer Game Programming in Java and the base code I mentioned above.<\/li>\n <\/ul>\n <p>Can&#8217;t wait to see what the theme is.\u00a0 Hope it&#8217;s a fun one!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/basecode\/\" rel=\"tag\">basecode<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld48_16\/\" rel=\"tag\">ld48_16<\/a><\/p>","time":"December 4th, 2009 2:47 pm","title":"LD48 #16 Will Include a Lone Stranger"}