Mini LD #14, Go!

Bah – it’s basically Friday, isn’t it?

Like the last TIGSource contest, this contest has a dual theme. You and you teammates can choose to use either theme, or both.

The themes are Comedy and Tragedy.

Unlike other Ludum Dares, this time you are required to collaborate! (If you haven’t found a partner yet, see the post below this one.) If your team decides to use both themes, each member should take creative responsibility of one theme each and ensure it finds a place in the game.

You can make the game at any stage this weekend that suits you. And don’t worry if you can’t start for a few days or if the project goes a little beyond the usual 48 hours – I have a very loose definition of weekends that includes Wednesdays.

Whenever you’re ready, you can submit your game here!

Comments

13. Nov 2009 路 00:16 UTC
Ooh, nice themes Terry. And I like your definition of “weekend” 馃槈
test84
13. Nov 2009 路 00:36 UTC
I’m stuck at a collision detection bug. Do you guys all use Game Maker and stuff? since implementing an enemy system takes me like 2 weeks.
13. Nov 2009 路 01:30 UTC
Thanks Zod you announced this early. It looks like it’ll take us 24 hours to decide on the kind of game to make before we even start working on it.
13. Nov 2009 路 01:40 UTC
Something familiar, something peculiar…
T没t-t没没没t
13. Nov 2009 路 07:27 UTC
I love your vision of weekends too ! And your idea of requiring a partner has nice effects, like adding new people to the community. I was “hired” by Tenoch especially for this mini LD ^^
ippa
13. Nov 2009 路 09:17 UTC
.. Hard theme 馃槢
dertom
13. Nov 2009 路 10:47 UTC
…would it count as two if I’m a schizophrenic? One mind is doing the graphics and the other’s doing the programming! 馃榾 Ok,..just kidding!
14. Nov 2009 路 00:04 UTC
This non-restrictive theme was totally designed to make teammates fight.
Broxter
15. Nov 2009 路 17:24 UTC
So will you be accepting entries ’til Wednesday?
15. Nov 2009 路 23:29 UTC
Is there any kind of “official” time to get the games in by? If not, it could lead to a compo that drags on indefinitely (“have other people submitted their game yet? No? Then I’m sure going to keep working on mine!”)
jminor
16. Nov 2009 路 06:49 UTC
Boy this is fun. I just wish my job knew about this whole Wednesday weekend thing :) Hopefully I’ll have something playable before I have to go back to work.
cactus
16. Nov 2009 路 13:09 UTC
Game done, hell yeah!
Broxter
16. Nov 2009 路 14:18 UTC
I haven’t spoken to the guy I’m collaborating with in nearly 2 days. >_<
16. Nov 2009 路 14:56 UTC
We’ve only had three entries so far, so I’m in no hurry to call an end to this :) And I’m serious about the Wednesday thing; the games are far more important than any silly arbitrary deadline!
16. Nov 2009 路 16:59 UTC
Our game-making weekend turned into an awesome weekend of Mario 3 multiplayer and Super Smash Bros. It was good times but we didn’t accomplish much in terms of making a game :(
17. Nov 2009 路 03:21 UTC
I’ve got some time still, so if this thing’s really open to Wednesday, I’ll probably work on it until Wednesday :)
18. Nov 2009 路 04:57 UTC
Sorry if this is a dumb question, but is there anywhere to comment on individual entries?
Tenoch
18. Nov 2009 路 09:58 UTC
Also, PoV, entering non ASCII characters in the submit form is FAIL. Some utf8 is lost on the way. It makes my name look ugly. Poor, poor non English speaking countries…
T没t-t没没没t
18. Nov 2009 路 14:39 UTC
Excuse me Tenoch (partneeer ! <3) but I find that my nickname looks far more ugly than your name :p
Broxter
18. Nov 2009 路 19:40 UTC
Wooh. Finished my entry.
19. Nov 2009 路 18:28 UTC
Question: what are the rules or procedures for updating a submitted game? I mean, I’m not totally sure how this mini LD works: will there potentially be voting? Or no? If there isn’t voting, can/should we update our game by simply replacing the current linked download? If so, is there an appropriate place to note changes being made, bugs being fixed? Or should the linked download not be changed after a game is submitted? Should I get my own website for development journaling on a game I’ve submitted? Thanks for the clarifications.
DrPetter
21. Nov 2009 路 08:30 UTC
Jordan: For development journal I think it’s common practice to just make blog posts here on the site. Check out other entries to see how they did it (like what tags to use, you might need to put in minild14). The search/link function seems broken though, trying to use the incorrect tag “minild-14”. I’ll talk to the adminators.
22. Nov 2009 路 00:09 UTC
Thanks DrPetter! And yeah, I know the ladders are weird… it was really an available time issue, as ladders are far easier to program for npc’s than proper jumping algorithms between platforms.