Preparing for Mini-LD 12
I know it’s just under a week away, but I’ve got some ideas for my Mini-LD 12 game.
First of all, I’m going to use another programming language I’m unfamiliar with. It’s a fun challenge. This time, I’ll be using Ruby.
I’ve used it before, but not often, even though I really enjoy it. This gives me a chance to really get familiar with it.
My library of choice here is Ruby/SDL. I’ll fiddle with gosu/RubyGame at a later time.
Also, I will be using nothing but my netbook for development. I want to see how it fares with development, and Ruby is a good starting point for that.
As far as genre goes, I’m thinking about making a tile-based side-scroller. Something akin to the shareware of yesteryear.
I want to use an 8-bit pallette to give the game that classic shareware look.
I will also be using SFXR (Like most of us, I suppose) for sounds.
I’m not sure about music. I don’t think I’ll really have time, but we’ll see.
I may need a Windows port again, but I’m not completely sure how to convert a Ruby application into a native executable. 😛
I’m looking forward to this one.
—Mr. Dude