{"author_name":"Frimkron","cat":"LD #15 - Caverns - 2009","comments":[],"epoch":1251831360,"likes":0,"metadata":{"p_key":"72492","p_author":"Frimkron","p_authorkey":"158","p_urlkey":"108314","p_title":"Post-LD Fixes","p_cat":"LD #15 - Caverns - 2009","p_event":"LD15","p_time":"1251831360","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"158","us_name":"Frimkron","us_username":"frimkron","event_start":"1251417600","event_key":"1","event_name":"LD15"},"text":"<p>Well I fixed some of the more glaring bugs in my game, so here&#8217;s the latest, post-competition version:<\/p>\n <p><strong><a href=\"http:\/\/www.markfrim.co.uk\/dwarf_caverns_1-1.zip\">Dwarf Caverns 1.1<\/a><\/strong><\/p>\n <p>Stuff changed:<\/p>\n <ul>\n <li>Fixed enter key crashing game *eyeroll*<\/li>\n <li>Fixed bad map data causing crash in Linux<\/li>\n <li>Fixed &#8220;unknown door&#8221; problem<\/li>\n <li>Esc key now works on game over<\/li>\n <li>Added intro text<\/li>\n <li>Changed the way dirt is piled<\/li>\n <li>Now runs in fullscreen mode<\/li>\n <\/ul>\n <p><strong>Note:<\/strong> If compiling from source you need to copy &#8220;world.dat&#8221; and the &#8220;gfx&#8221; directory into &#8220;ld15caverns&#8221;. I only included them once so as not to bloat the download size any more than it already is \ud83d\ude09<\/p>","time":"September 1st, 2009 1:56 pm","title":"Post-LD Fixes"}