{"author_name":"Sparky","cat":"LD #15 - Caverns - 2009","comments":[{"author_name":"","time":"September 1, 2009 10:01 am","epoch":1251817260,"text":"Hey, that&#8217;s not terrible at all!","spam":"N"},{"author_name":"afterthought","time":"September 1, 2009 11:20 am","epoch":1251822000,"text":"Yeah this is pretty clever. New levels are fun.","spam":"N"},{"author_name":"","time":"September 1, 2009 11:43 am","epoch":1251823380,"text":"Yeah, this is actually seriously fun.","spam":"N"},{"author_name":"","time":"September 1, 2009 11:46 am","epoch":1251823560,"text":"man.. tons of fun","spam":"N"},{"author_name":"","time":"September 1, 2009 11:47 am","epoch":1251823620,"text":"oh damn.. just read about the debris vacuum!  totally didn&#8217;t know that.. I got stuck because of not knowing that.. I&#8217;m a gonna play again.  <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"},{"author_name":"","time":"September 1, 2009 12:18 pm","epoch":1251825480,"text":"Awesome.. thanks to the vacuum power I was able to beat all of the 6 new levels.  Great job !  There is something simply so fun about the mechanics in this game.  I even recorded a 1 minute video of me messing around on your &#8216;You Win&#8217; screen.. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"},{"author_name":"","time":"September 1, 2009 4:09 pm","epoch":1251839340,"text":"Bug: when I double-click, it seems to take away the keyboard control. It&#8217;s quite annoying when an enemy is shooting at me&#8230;","spam":"N"},{"author_name":"Sparky","time":"September 1, 2009 10:04 pm","epoch":1251860640,"text":"I&#8217;ve got the vacuum affecting enemy projectiles, I&#8217;ll get that into the next release. I should have at least rudimentary sounds in this evening.","spam":"N"}],"epoch":1251793740,"likes":0,"metadata":{"p_key":"72499","p_author":"Sparky","p_authorkey":"759","p_urlkey":"108321","p_title":"\u201cNot Terrible\u201d Build","p_cat":"LD #15 - Caverns - 2009","p_event":"LD15","p_time":"1251793740","p_likes":"0","p_comments":"8","p_status":"UPD5","us_key":"759","us_name":"Sparky","us_username":"sparky","event_start":"1251417600","event_key":"1","event_name":"LD15"},"text":"<p>So the competition is over, but I was interested in exploring my entry further. My hope is to turn it into something more enjoyable. Here&#8217;s a &#8216;day after&#8217; version with a few less crippling bugs (don&#8217;t worry, it&#8217;s still possible to tunnel out of the world and fall forever).<\/p>\n <p>Features include:<\/p>\n <ul>\n <li>6 levels<\/li>\n <li>tuning<\/li>\n <li>more accurate particle effects<\/li>\n <li>rewritten player movement<\/li>\n <li>two creature types<\/li>\n <li>limited ammunition<\/li>\n <li>debris vacuum for refilling ammunition<\/li>\n <\/ul>\n <p>&lt;w, a, s, d&gt; or &lt;arrows&gt; to move<\/p>\n <p>&lt;mouse&gt; to aim and fire<\/p>\n <p>&lt;space&gt; to vacuum up debris and refill ammunition<\/p>\n <p><a href=\"http:\/\/www.x2d.org\/misc\/misc3\/wallsFixed.html\">http:\/\/www.x2d.org\/misc\/misc3\/wallsFixed.html<\/a><\/p>","time":"September 1st, 2009 3:29 am","title":"\u201cNot Terrible\u201d Build"}