{"author_name":"Frimkron","cat":"LD #15 - Caverns - 2009","comments":[],"epoch":1251681180,"likes":0,"metadata":{"p_key":"72570","p_author":"Frimkron","p_authorkey":"158","p_urlkey":"108392","p_title":"PHHHEEEWWWWWW","p_cat":"LD #15 - Caverns - 2009","p_event":"LD15","p_time":"1251681180","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"158","us_name":"Frimkron","us_username":"frimkron","event_start":"1251417600","event_key":"1","event_name":"LD15"},"text":"<p>Talk about cutting it fine.<\/p>\n <p>No, I didn&#8217;t quite finish my game, although it can now almost be described as a game, in that it has an ending and some sort of gameplay. It&#8217;s distinctly lacking in introduction, however, so I guess I&#8217;ll mention here how to play the damn thing:<\/p>\n <p>Its a kind of text adventure, but you can walk about with the cursor keys and dig with the right control key. Type &#8220;help&#8221; for a summary of text commands. Your goal is to find the treasure.<\/p>\n <p>I&#8217;m going to do a big ol&#8217; post mortem for this one, so that&#8217;ll probably come tomorrow. But suffice it to say that I made some bad decisions that cost me a lot of time, and I vow to do better next time. I&#8217;ve also been taking time-lapse shots (because they&#8217;re awesome) so I&#8217;ll have to mash those together into some kind of video in the next few days.<\/p>\n <p>So&#8230; yeah. There&#8217;s probably lots more I want to say but I&#8217;m mentally exhausted right now so I&#8217;m finding it difficult to&#8230; words&#8230;.. Hopefully I haven&#8217;t missed out any crucial libraries from my executable. If the binary doesn&#8217;t work, you&#8217;ll need Python 2.6 and PyGame 1.8 &#8211; that&#8217;s all it should need as far as I can remember.<\/p>\n <p>Once again I cannot wait to play the other entries tomorrow &#8211; they all look superb!<\/p>","time":"August 30th, 2009 8:13 pm","title":"PHHHEEEWWWWWW"}