Game Mechanics done. Now, balancing the puzzles
I really think this time I have a good game to show.
You were put in a cell inside a cavern patroled by spiders (?! I’m awfull at drawing ๐ just focused on mechanics so spiders it is, I think) and your objective is to just escape from there, but you’ll you be able to do it? If you don’t feel excited with this intro it’s because you’re a normal person ๐
I’m about to finish all maps (ie. rooms), they will be 8 or 9 in total with some variety on the path you can take so you’re not expected to go through them all (the easier exits of a certain room lead to easier rooms), but all converge towards one final room.
After the maps are made I’ll try to make the main menu and some way to save hi-scores.