{"author_name":"TFernando","cat":"LD #15 - Caverns - 2009","comments":[],"epoch":1251650040,"likes":0,"metadata":{"p_key":"72673","p_author":"TFernando","p_authorkey":"1164","p_urlkey":"108495","p_title":"Moar color","p_cat":"LD #15 - Caverns - 2009","p_event":"LD15","p_time":"1251650040","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1164","us_name":"TFernando","us_username":"tfernando","event_start":"1251417600","event_key":"1","event_name":"LD15"},"text":"<p>Well, it&#8217;s more colorful anyways&#8230; Fixed a bug which caused the stress grid to recalculate itself up to 800 times per frame o.O Score and cash displays in progress and coming up next&#8230;<br \/>\n <img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/screen9-550x585.png\" alt=\"screen9\" width=\"550\" height=\"585\" class=\"alignnone size-large wp-image-9253\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/screen9-550x585.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/screen9.png 567w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><br \/>\n -TF<\/p>","time":"August 30th, 2009 11:34 am","title":"Moar color"}