{"author_name":"theck","cat":"LD #35","comments":[],"epoch":1460842620,"likes":1,"metadata":{"p_key":"7269","p_author":"theck","p_authorkey":"56482","p_urlkey":"42701","p_title":"Neon Level Switcher first footage","p_cat":"LD #35","p_event":"LD35","p_time":"1460842620","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"56482","us_name":"theck","us_username":"theck","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>After some hours I&#8217;ve been able to complete a\u00a0very first prototype with the basic gameplay working and end\u00a0condition.\u00a0You have to survive by being in a safe (black) place because every few seconds the background map will come to foreground, be sure to move to a good (black) position.<\/p>\n <p><iframe width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/MhdDATxWKXc?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n <p>I think this time I will work less hours, now it&#8217;s 23:36 here and after playing a little bit I&#8217;ll go to bed. I prefer to wake up early and continue\u00a0adding the HUD, sounds and other effects.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/gamedev\/\" rel=\"tag\">gamedev<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/java\/\" rel=\"tag\">java<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld35\/\" rel=\"tag\">LD35<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/linux\/\" rel=\"tag\">linux<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/shapeshift\/\" rel=\"tag\">shapeshift<\/a><\/p>","time":"April 16th, 2016 4:37 pm","title":"Neon Level Switcher first footage"}