{"author_name":"matrin","cat":"LD #15 - Caverns - 2009","comments":[],"epoch":1251620160,"likes":0,"metadata":{"p_key":"72728","p_author":"matrin","p_authorkey":"48","p_urlkey":"108550","p_title":"Checkpoint 1","p_cat":"LD #15 - Caverns - 2009","p_event":"LD15","p_time":"1251620160","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"48","us_name":"matrin","us_username":"matrin","event_start":"1251417600","event_key":"1","event_name":"LD15"},"text":"<p>So i added some puddles to the mix. They will act as farms for you civilization. Also made some music for the background, but you can&#8217;t see that on the screenshot. What you can see is, that my game si cruising along at a comfortable speed of 30FPS.<\/p>\n <p><img class=\"alignnone size-full wp-image-8929\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/Screenshot_2.png\" alt=\"Screenshot_2\" width=\"768\" height=\"480\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/Screenshot_2-300x187.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/Screenshot_2-550x343.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/Screenshot_2.png 1280w\" sizes=\"(max-width: 768px) 100vw, 768px\" \/>Next I will do the color filter, that will make you see only your objects, all the opponents are going to be black. I didn&#8217;t really know how to do that effectively. Parthon suggested I do a bitwise AND filter. I will use that, but It will limit me to three colors for nations: red,green and blue. But it will give me more color freedom for certain objects. Thank you Parthon.<\/p>\n <p>But first: lunch.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/checkpoint\/\" rel=\"tag\">checkpoint<\/a><\/p>","time":"August 30th, 2009 3:16 am","title":"Checkpoint 1"}