Hazards!

hazards

Okay, last post before I switch computers and go and make some music.  Here I’ve added spikes and lava, and collectable reflector crates.  It’s possible to die now too, although there’s no fancy animation – it just decrements your life and puts you back to the start of the level.  I don’t know if I’ll have to time do anything more polished in that regard.

Still to do:

  • Moving spiky balls.
  • Fix the collision detection.
  • The sky should get lighter as you light up more light boxes, plus it should be smooth, not stepped as it is right now.
  • Make a proper level for it.
  • Story screen.

There’s other things I’d like to do, but only if I have the time.