End of day 1

This is my progress at the end of the first day – http://mattdev.com/cavernbat.zip.

Controls:

In the menu, up/down and enter.

In the game, press and hold ‘s’ to drop the bat down, and release it to make him hang from the ceiling again. ‘a’ and ‘d’ will alter his current angle. Escape to quit.

I’ve been working on this almost the entire day, and I’m reasonably pleased with where I’m up to. So far I’ve spent the majority of my time on the “art” – doing animations is tricky! The music took some time, too.

Screenshot:

flying

Here’s my current to-do list, which is probably missing a load of things:

  • Try out distance fields / metaballs for cave drawing
  • Support for multiple levels
  • Level selection screen?
  • Level end points
  • End game screen
  • Things that shoot stuff at you
  • Add more decoration to caverns

I haven’t quite figured out what the bat is going to be doing while moving from start to end points of caverns – picking up items (keys to unlock doors), maybe, or getting points for doing spins in the air, or something.

Anyway, I’ll deal with that tomorrow!