First rule of 48 hour game compos is…
Fire and forget! Don’t go back and touch things up!
Which I really ought not to be doing… But anyway finally got a look I’m kinda happy with, need to go in and add all the animation now. Hoping to get walk and attack cycles done by bed, then tomorrow morning add in the enemy I have planned, and get it running. It’s gonna use one of the many variants of the Soundless Mountain II engine… I need to figure out which as they all have slightly different sets of features…

Comments
30. Aug 2009 · 03:06 UTC
That artwork is just too good =)
30. Aug 2009 · 06:35 UTC
Second that. Artwork rocks 
