{"author_name":"ChainedLupine","cat":"LD #35","comments":[],"epoch":1460840280,"likes":0,"metadata":{"p_key":"7281","p_author":"ChainedLupine","p_authorkey":"1746","p_urlkey":"42713","p_title":"Oh no!","p_cat":"LD #35","p_event":"LD35","p_time":"1460840280","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1746","us_name":"ChainedLupine","us_username":"chainedlupine","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>Well, a progress report on day two.<\/p>\n <p>I&#8217;m not doing so hot. \u00a0My Smoking Mirror engine is still too incomplete. \u00a0I wanted to make a physics game with a physics engine I had no experience with, and I wasted a lot of time trying to make that work.<\/p>\n <p>Moving on to the plan B. \u00a0To give an idea of what it will involve:<\/p>\n <p><iframe width=\"500\" height=\"375\" src=\"https:\/\/www.youtube.com\/embed\/fLVZAoQB2fI?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>","time":"April 16th, 2016 3:58 pm","title":"Oh no!"}