{"author_name":"laremere","cat":"LD #15 - Caverns - 2009","comments":[],"epoch":1251574200,"likes":0,"metadata":{"p_key":"72825","p_author":"laremere","p_authorkey":"530","p_urlkey":"108647","p_title":"Woooo Collision","p_cat":"LD #15 - Caverns - 2009","p_event":"LD15","p_time":"1251574200","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"530","us_name":"laremere","us_username":"laremere","event_start":"1251417600","event_key":"1","event_name":"LD15"},"text":"<div style=\"width: 331px\" class=\"wp-caption alignnone\"><img src=\"http:\/\/img84.imageshack.us\/img84\/1074\/temp.png\" alt=\"Collision, it rocks\" width=\"321\" height=\"254\" \/><p class=\"wp-caption-text\">Collision, it rocks<\/p><\/div>\n <p>I&#8217;ve been up to allot since the last post. \u00a0I barely had the code started, and I got windows and moving around working well. \u00a0After wasting a ton of time working on walls only to realize that the way I wanted to do them would infact take forever to do with all the different possibilities to consider. \u00a0After giving up on that for simpler walls, and failing at one attempt to do collision I was somewhat discouraged, but after a quick walk around the block, I was back at it. \u00a0I got collision working well now, and with all the basics set up, \u00a0I can finally start focusing on actual game play.<\/p>\n <p>I&#8217;d also like to note that this is the first time I&#8217;ve gotten this far with a game basically ever. \u00a0I&#8217;ve known how to do it, but haven&#8217;t taken the time much, and have had to do a bunch of documentation reading (ug) to get the basics working.<\/p>","time":"August 29th, 2009 2:30 pm","title":"Woooo Collision"}