{"author_name":"jph","cat":"LD #15 - Caverns - 2009","comments":[],"epoch":1251571500,"likes":0,"metadata":{"p_key":"72837","p_author":"jph","p_authorkey":"848","p_urlkey":"108659","p_title":"better lighting,. still no game :(","p_cat":"LD #15 - Caverns - 2009","p_event":"LD15","p_time":"1251571500","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"848","us_name":"jph","us_username":"jph","event_start":"1251417600","event_key":"1","event_name":"LD15"},"text":"<p>looks like I&#8217;m working on a lighting engine and not so much a game,. just yet.<\/p>\n <div id=\"attachment_8398\" style=\"width: 560px\" class=\"wp-caption alignnone\"><img class=\"size-large wp-image-8398\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/caveDev_two-550x440.jpg\" alt=\"lighting is working! \" width=\"550\" height=\"440\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/caveDev_two-300x240.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/caveDev_two-550x440.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/caveDev_two.jpg 1280w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><p class=\"wp-caption-text\">lighting is working! <\/p><\/div>\n <p>I hope to fix that after dinner.\u00a0\u00a0 Well at least this lighting is working,. the cavern walls light up when struck by the light source,. and fade a tad slower than imediately,. a good effect.\u00a0 I also added scrolling of the whole map,.\u00a0 however perhaps its a bit too jerky,. well, it will do for now.\u00a0 I really should work on some gameplay,. . .\u00a0 but i think i will make some noodles \ud83d\ude09\u00a0 yumm,.<\/p>","time":"August 29th, 2009 1:45 pm","title":"better lighting,. still no game :("}