{"author_name":"Jacob","cat":"LD #15 - Caverns - 2009","comments":[{"author_name":"","time":"August 29, 2009 12:07 pm","epoch":1251565620,"text":"alt-printscreen captures the active window only.. makes screen caps a bit smaller =)","spam":"N"}],"epoch":1251565140,"likes":0,"metadata":{"p_key":"72857","p_author":"Jacob","p_authorkey":"1129","p_urlkey":"108679","p_title":"first playable!","p_cat":"LD #15 - Caverns - 2009","p_event":"LD15","p_time":"1251565140","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"1129","us_name":"Jacob","us_username":"kevlarx","event_start":"1251417600","event_key":"1","event_name":"LD15"},"text":"<p>&#8220;Life is Guano and Then You Die&#8221; is &#8230; &#8220;playable&#8221;<\/p>\n <p>Finally have all of the core features implemented. It is actually fun!<\/p>\n <p>I spent way too much time on guano colour, fruit and rock physics, and pixel art.<\/p>\n <p>Now to take a bit of a break and add all that good stuff like missing art, point system, a HUD, a menu, more sound fx, help, omg so much to do.<\/p>\n <p>I thought it would be interesting to post the progress in individual milestone shots, as I did not record a timelapse.<\/p>\n <div id=\"attachment_8296\" style=\"width: 560px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/first_screen1.png\"><img class=\"size-large wp-image-8296\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/first_screen1-550x440.png\" alt=\"4 frames of bat animation, flapping about!\" width=\"550\" height=\"440\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/first_screen1-300x240.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/first_screen1-550x440.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/first_screen1.png 1280w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><p class=\"wp-caption-text\">4 frames of bat animation, flapping about!<\/p><\/div>\n <div id=\"attachment_8297\" style=\"width: 560px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/2_pooping.png\"><img class=\"size-large wp-image-8297\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/2_pooping-550x440.png\" alt=\"Priority #2, bat poop. The bat is emitting Guano!\" width=\"550\" height=\"440\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/2_pooping-300x240.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/2_pooping-550x440.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/2_pooping.png 1280w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><p class=\"wp-caption-text\">Priority #2, bat poop. The bat is emitting Guano!<\/p><\/div>\n <div id=\"attachment_8298\" style=\"width: 560px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/3_pooping_on_miners.png\"><img class=\"size-large wp-image-8298\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/3_pooping_on_miners-550x440.png\" alt=\"Priority 3, something to poop on. Miners of course.\" width=\"550\" height=\"440\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/3_pooping_on_miners-300x240.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/3_pooping_on_miners-550x440.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/3_pooping_on_miners.png 1280w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><p class=\"wp-caption-text\">Priority 3, something to poop on. Miners of course.<\/p><\/div>\n <div id=\"attachment_8299\" style=\"width: 560px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/4_tree_and_cave.png\"><img class=\"size-large wp-image-8299\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/4_tree_and_cave-550x440.png\" alt=\"Blackness is boring, we need to delineate outside and inside. Added world extents and floor\/roof. The Baobab appears!\" width=\"550\" height=\"440\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/4_tree_and_cave-300x240.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/4_tree_and_cave-550x440.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/4_tree_and_cave.png 1280w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><p class=\"wp-caption-text\">Blackness is boring, we need to delineate outside and inside. Added world extents and floor\/roof. The Baobab appears!<\/p><\/div>\n <div id=\"attachment_8301\" style=\"width: 560px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/5_miner_ai.png\"><img class=\"size-large wp-image-8301\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/5_miner_ai-550x440.png\" alt=\"Miners belong in a cave mining. Now they do. Simple arse AI added (Seek, Mine, Return, Aim, Throw)\" width=\"550\" height=\"440\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/5_miner_ai-300x240.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/5_miner_ai-550x440.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/5_miner_ai.png 1280w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><p class=\"wp-caption-text\">Miners belong in a cave mining. Now they do. Simple arse AI added (Seek, Mine, Return, Aim, Throw)<\/p><\/div>\n <div id=\"attachment_8302\" style=\"width: 560px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/6_eating_fruit.png\"><img class=\"size-large wp-image-8302\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/6_eating_fruit-550x440.png\" alt=\"Fruits sway in the wind, and you can eat them for more guano. mmm. fruit.\" width=\"550\" height=\"440\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/6_eating_fruit-300x240.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/6_eating_fruit-550x440.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/6_eating_fruit.png 1280w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><p class=\"wp-caption-text\">Fruits sway in the wind, and you can eat them for more guano. mmm. fruit.<\/p><\/div>\n <p>Those are the 6 big milestones so far. I&#8217;ll edit this post later to add the rest.<\/p>","time":"August 29th, 2009 11:59 am","title":"first playable!"}