{"author_name":"wonderwhy-er","cat":"LD #15 - Caverns - 2009","comments":[],"epoch":1251552540,"likes":0,"metadata":{"p_key":"72908","p_author":"wonderwhy-er","p_authorkey":"232","p_urlkey":"108730","p_title":"JayIsGames, Cavern+Exploration, Progress","p_cat":"LD #15 - Caverns - 2009","p_event":"LD15","p_time":"1251552540","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"232","us_name":"wonderwhy-er","us_username":"wonderwhy-er","event_start":"1251417600","event_key":"1","event_name":"LD15"},"text":"<p>Well I remembered that JayIsGames is running another <a href=\"http:\/\/jayisgames.com\/archives\/2009\/08\/game_design_competition_6.php\">casual game desing competition<\/a> with theme Explore. It is only for <strong><em>browser-based platforms <\/em><\/strong>so it may not be of interest to everyone but to some it will.<br \/>\n <img src=\"..\/wp-includes\/js\/tinymce\/plugins\/wordpress\/img\/trans.gif\" alt=\"\" \/><span id=\"more-8037\"><\/span><\/p>\n <p>I was thinking in participating but was not shore. So I decided to filter out my ideas that do not fall under Explore and concetrate only one those who are + those which I will be able to extend in a month to make in a better\/bigger game then LD usually allows. And in same time try to finish something playable by tomorrows night.<\/p>\n <p>Anyways here is my current progress:<\/p>\n <p style=\"text-align: center\"><a href=\"http:\/\/wonderwhy-er.deviantart.com\/art\/CavernGenerator-0-2-135156961\"><img class=\"aligncenter size-full wp-image-8045\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/icon.png\" alt=\"icon\" width=\"200\" height=\"200\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/icon-150x150.png 150w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/icon.png 200w\" sizes=\"(max-width: 200px) 100vw, 200px\" \/><\/a><\/p>\n <p>Click to open at DeviantArt page as for some reason it does not work here for me <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/frownie.png\" alt=\":(\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> Shows up in Media embedder but in post it self does not show&#8230;<\/p>\n <p>Decided to test one my old idea for how to find normal of surface defined by a picture. And it worked \ud83d\ude00<\/p>\n <p>How to use: Click to generate new map. When mouse is over ground it shows a normal vector of collision in that point. When not it spawns water particles. So far not collisions among water particles but already looks promising <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> I wonder if I will be able to have enough particles and did not hit wall of Flash performance <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/caverns\/\" rel=\"tag\">caverns<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/cgdc\/\" rel=\"tag\">CGDC<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/explore\/\" rel=\"tag\">Explore<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/flash\/\" rel=\"tag\">flash<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/jig\/\" rel=\"tag\">JIG<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/progress\/\" rel=\"tag\">progress<\/a><\/p>","time":"August 29th, 2009 8:29 am","title":"JayIsGames, Cavern+Exploration, Progress"}