{"author_name":"Autovelop","cat":"LD #35","comments":[],"epoch":1460838660,"likes":1,"metadata":{"p_key":"7293","p_author":"Autovelop","p_authorkey":"65127","p_urlkey":"42726","p_title":"Second Update and Concept","p_cat":"LD #35","p_event":"LD35","p_time":"1460838660","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"65127","us_name":"Autovelop","us_username":"Autovelop","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>&nbsp;<\/p>\n <h1><strong>Shape Shifters<\/strong><\/h1>\n <h3><strong>Concept:<\/strong><\/h3>\n <p>So\u00a0I kinda cheated the theme a bit by making my game about <strong>shape shifters<\/strong> instead of <strong>shapeshifters<\/strong>. Its about &#8220;sticky&#8221; beings that you launch around in order to shift large shapes into a certain position.<\/p>\n <h3><strong>Update:<\/strong><\/h3>\n <p>Here\u00a0I finally finished my parallax menu.<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/shapeshifters.gif\" rel=\"attachment wp-att-546014\"><img class=\"alignnone size-medium wp-image-546014\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/shapeshifters-300x168.gif\" alt=\"shapeshifters\" width=\"300\" height=\"168\" \/><\/a><\/p>\n <p>&nbsp;<\/p>","time":"April 16th, 2016 3:31 pm","title":"Second Update and Concept"}