{"author_name":"bluescrn","cat":"LD #15 - Caverns - 2009","comments":[],"epoch":1251542640,"likes":0,"metadata":{"p_key":"72939","p_author":"bluescrn","p_authorkey":"207","p_urlkey":"108761","p_title":"Cake Story?","p_cat":"LD #15 - Caverns - 2009","p_event":"LD15","p_time":"1251542640","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"207","us_name":"bluescrn","us_username":"bluescrn","event_start":"1251417600","event_key":"1","event_name":"LD15"},"text":"<p><img src=\"\/Users\/Dave%20Reed\/Desktop\/cavern_shot01.png\" alt=\"\" \/><\/p>\n <p>Well, they were meant to be rock\/dirt textures, but they look far more like chocolate brownies! (mmm&#8230; chocolate&#8230; need more snacks!)<\/p>\n <p><img class=\"alignnone size-large wp-image-7854\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/cavern_shot01-550x337.png\" alt=\"cavern_shot01\" width=\"550\" height=\"337\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/cavern_shot01-300x184.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/cavern_shot01-550x337.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2009\/08\/cavern_shot01.png 1040w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/p>\n <p>Making progress&#8230; As usual, I&#8217;m putting the tech before the gameplay&#8230; I&#8217;ve not go a game design beyond having my usual blob character jumping around it and avoiding the lava&#8230;\u00a0 Now do I put a physics engine in it? Or keep it simple and spend the time on visuals&#8230;<\/p>","time":"August 29th, 2009 5:44 am","title":"Cake Story?"}