Caverns?
Okay, I was expecting the cold topic… I mean the keynote speech referenced the frozen north of Canada, and everyone would immediately assume that this meant the cold topic wasn’t the winner… but obviously, when they put together that video they knew that everyone would assume that whatever topic they referenced wouldn’t be the winner so clearly they would use whatever topic was in the lead in the video…
I really don’t know what to do with this theme. A shooter or RPG set in a cave … is a shooter or RPG set in a cave, it could be almost anywhere else with a graphics re-skin. Flying through caves hasn’t really been bettered since Caverns of Mars, and I’m probably not capable of cloning Spelunky in 48 hrs. The only ideas I’ve had so far have been silly (a game based on Troglobites, where the player would have to use senses other than sight.. (makes a lot of sense for a flash game, no?))
I’ve set up my framework though (I suppose I should have disclosed it, but it consists of one switch statement, an int to switch off of (gamestate), a timer, and 2 global constants (ScreenWidth and ScreenHeight)) Code and in-progress prototypes will follow.
You know… once I actually have a viable idea. 
-TF