{"author_name":"LoneStranger","cat":"LD #15 - Caverns - 2009","comments":[],"epoch":1251507540,"likes":0,"metadata":{"p_key":"73070","p_author":"LoneStranger","p_authorkey":"203","p_urlkey":"108892","p_title":"LoneStranger\u2019s Basecode","p_cat":"LD #15 - Caverns - 2009","p_event":"LD15","p_time":"1251507540","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"203","us_name":"LoneStranger","us_username":"lonestranger","event_start":"1251417600","event_key":"1","event_name":"LD15"},"text":"<p>It&#8217;s generally the same basecode that I&#8217;ve used for the past few compos.\u00a0 After each compo though I go through and find the things that make it more robust and they get to live on.<\/p>\n <p>Here&#8217;s the <a href=\"http:\/\/www.lonestranger.net\/ld48\/LD48_15_LoneStranger_Basecode.rar\">latest version<\/a>.<\/p>\n <p>Now, Let the games&#8230;.BEGIN!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/basecode\/\" rel=\"tag\">basecode<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld48_15\/\" rel=\"tag\">ld48_15<\/a><\/p>","time":"August 28th, 2009 7:59 pm","title":"LoneStranger\u2019s Basecode"}